![]() Skateboarding games are on the cusp of a renaissance. While you should wear your protective pads before hitting the streets, there's no need in OlliOlli World eating shit doesn't necessitate a trip to the emergency room – a simple button press will always send you back to the starting line, an instantaneous action that encourages you to embrace that ritual of repetition, experimentation, and failure. ![]() OLLIOLLI 2 CONTROLS TRIALHave you ever tried to scale the curved walls of a bowl with two rolled ankles and what you fear is a shattered wrist? The sharp difficulty incline in OlliOlli World dragged that memory out from the ol' memory vault for me from my ill-advised skateboarding days, although the process of trial and error is far less painful in Roll7's skate odyssey. Not the ones created by Roll7 – although there's plenty that'll cramp your fingers – but the scores set by other OlliOlli World players. I've abandoned all hope of completing the late-game challenges and embraced the more impossible (and grossly more satisfying) task of beating high scores on every one of the damned levels. ![]() ![]() OlliOlli World changes once you smash your head against the skill ceiling, transforming from an enjoyable enough adventure to an inescapable hellscape where only the most diligent skaters survive. Once you complete the core campaign – little more than a cleverly-masked 10-hour tutorial – or begin to feel the steep incline of the difficulty curve beneath your feet, the real game begins. I've spent countless hours obsessively trying (and failing) to hold a long-enough streak in online leagues to unlock a damned leather jacket – I keep seeing the avatar for an 'Andrew W.K.' showing off with fancy tricks in my loading screens and, on the off chance it's actually him, I don't want the Party Hard-maestro to think I'm sort of leather jacket-less scrub.īut that's exactly what I am – OlliOlli World reminded me of that, just as OlliOlli and Welcome to Olliwood did before it. Now, and this will be different for everyone, there will come a point where you realize that everything you've accomplished so far amounts to little more than Baby's First Kickflip. This is the foundation that OlliOlli World's play is built upon." "Skating teaches you that expertise in all things is gained through repetition, experimentation, and failure. The first few hours are all kickflips and good times. Soon enough, you'll feel confident enough to start venturing off of the main paths to take the roads less traveled in levels, meeting weird characters, stumbling across side activities, and finding more perilous routes to maximize your combo counter. There are five zones, and you'll whip through the first few with relative ease. You'll be completing solid runs too, showing the troupe of AI characters following you around that you're more than capable of reaching Gnarvana to convene with the skate gods. Soon enough, you'll be completing challenges to obsessively earn new items of clothing and gear for your avatar. Land a trick, score some points – it couldn't be easier. A delicate mess of movement etched across vibrant hand-drawn levels. ![]() OLLIOLLI 2 CONTROLS SERIESThe game begins by letting you grapple with a series of simple mechanics – tricks, grinds, spins, wall-rides, and manuals, cast largely between the sticks and triggers – and gradually opens up its 2D spaces enough for you to begin chaining them together. If you're coming in fresh – no surprise, as it has somehow been seven years since the release of OlliOlli 2: Welcome to Olliwood – the only thing you need to understand is that OlliOlli World is a game about control. ![]()
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